CREATIVE DIRECTION

£795.00
Limit 1 per order

FROM THOUGHT TO BLUEPRINT.

You have an idea.

Perhaps you already know pieces of it. Perhaps you can see the finished thing in your head but cannot yet explain how it gets there.

Creative Direction is where we work through the entire creative proposition before production begins.

Tanka Blue becomes the outside mind within the project.

We work alongside you to discover what the idea is, what it could become and what it needs in order to exist.

The process combines conversation, research, conceptual development, strategic thinking and rapid experimentation.

The aim is not simply to produce a strategy.

The aim is to define the thing itself.

PROJECTS CAN INCLUDE

Creative Direction can be applied to a wide range of projects, including:

  • Books and publishing projects

  • Characters and fictional worlds

  • Animation and film concepts

  • Brand identities

  • Creative campaigns

  • Digital products

  • Websites and applications

  • Intellectual property

  • Editorial platforms

  • Cultural projects

  • New creative ventures

  • Concepts that do not yet have a category

WHAT WE DO

01 — DISCOVER

We establish the original thought behind the project.

This includes:

  • Intent

  • Ambition

  • Context

  • Existing material

  • Influences

  • References

  • Constraints

  • Desired outcome

The objective is to understand what already exists before introducing what does not.

02 — DEFINE

We establish the creative centre of the project.

Depending on the nature of the work, this may include:

  • Core proposition

  • Creative premise

  • Positioning

  • Purpose

  • Audience

  • Themes

  • Narrative principles

  • World logic

  • Brand principles

  • Intellectual property structure

03 — RESEARCH

Relevant cultural, market and creative context is investigated.

Research can include:

  • Audience behaviour

  • Cultural references

  • Comparable projects

  • Category analysis

  • Competitor and landscape research

  • Niche discovery

  • Historical and contextual research

  • Visual and creative references

  • Emerging opportunities

The objective is not research for its own sake.

The objective is to identify information that changes or strengthens a creative decision.

04 — CONCEPTUALISE

The core idea is expanded.

Depending on the project this may involve:

  • Story development

  • Character development

  • World-building

  • Brand development

  • Creative systems

  • Naming and language

  • Editorial architecture

  • Product concepts

  • IP development

  • Experience concepts

Multiple routes may be developed and tested before one is selected.

05 — EXPLORE

Ideas are made visible.

We can rapidly generate:

  • Written concepts

  • Concept imagery

  • Character studies

  • Environments

  • Mood systems

  • Storyboards

  • Visual references

  • Audio references

  • Early animation or video tests

  • Prototype concepts

Modern creative technology is used here as a means of increasing the number of possibilities that can be explored before committing to production.

06 — REFINE

This is where the project becomes more precise.

We remove what does not belong.

We strengthen what does.

We challenge assumptions, resolve contradictions, refine the language and establish a coherent creative system.

07 — DIRECT

The final stage converts the thinking into a practical route forward.

We establish:

  • What needs to be produced

  • In what order

  • With which capabilities

  • Using which tools

  • Which work can be developed internally

  • Where specialist external talent is required

  • What the immediate next stage should be

DELIVERABLE

The engagement concludes with a bespoke Creative Direction Document.

Depending on the project, this may include:

  • Creative premise

  • Project positioning

  • Core proposition

  • Audience/context notes

  • Cultural research

  • Competitive or landscape analysis

  • Narrative structure

  • World-building framework

  • Character framework

  • Brand principles

  • Visual direction

  • Creative references

  • Generated visual concepts

  • Production recommendations

  • Technology recommendations

  • Development priorities

  • Specialist requirements

  • Project roadmap

  • Next-stage brief

Not every project requires every component.

The document is built around the project rather than against a fixed template.

WORKING FORMAT

Creative Direction is collaborative.

The project typically moves through a combination of:

Conversation → Research → Development → Review → Refinement → Direction

Meetings, voice notes, written material, references, working documents and generated material can all become part of the process.

The work can begin with very little.

A voice note is enough.

A notebook is enough.

A rough paragraph is enough.

A fully formed concept is enough.

The starting point is not the measure of the project.

TIME

Typically 2–4 weeks

The actual duration depends on the complexity and maturity of the idea.

A smaller project may move quickly.

A world, brand or significant intellectual property project may require a longer development period.

The engagement is scoped around the creative requirement rather than an arbitrary number of meetings.

TYPICAL ENGAGEMENT

A standard Creative Direction engagement includes:

  • Initial project consultation

  • Creative discovery

  • Research

  • Concept development

  • Iterative creative review

  • Directional refinement

  • Final Creative Direction Document

  • Recommended next-stage roadmap

OUTCOME

The project moves from:

“I have an idea.”

to:

“I know what this is, why it exists, what it needs and how it can be made.”

You leave with a creative blueprint that can be taken into production, development, funding, collaboration or further refinement.

INVESTMENT

From £795

Larger or more complex projects are individually scoped.

FROM THOUGHT TO BLUEPRINT.

You have an idea.

Perhaps you already know pieces of it. Perhaps you can see the finished thing in your head but cannot yet explain how it gets there.

Creative Direction is where we work through the entire creative proposition before production begins.

Tanka Blue becomes the outside mind within the project.

We work alongside you to discover what the idea is, what it could become and what it needs in order to exist.

The process combines conversation, research, conceptual development, strategic thinking and rapid experimentation.

The aim is not simply to produce a strategy.

The aim is to define the thing itself.

PROJECTS CAN INCLUDE

Creative Direction can be applied to a wide range of projects, including:

  • Books and publishing projects

  • Characters and fictional worlds

  • Animation and film concepts

  • Brand identities

  • Creative campaigns

  • Digital products

  • Websites and applications

  • Intellectual property

  • Editorial platforms

  • Cultural projects

  • New creative ventures

  • Concepts that do not yet have a category

WHAT WE DO

01 — DISCOVER

We establish the original thought behind the project.

This includes:

  • Intent

  • Ambition

  • Context

  • Existing material

  • Influences

  • References

  • Constraints

  • Desired outcome

The objective is to understand what already exists before introducing what does not.

02 — DEFINE

We establish the creative centre of the project.

Depending on the nature of the work, this may include:

  • Core proposition

  • Creative premise

  • Positioning

  • Purpose

  • Audience

  • Themes

  • Narrative principles

  • World logic

  • Brand principles

  • Intellectual property structure

03 — RESEARCH

Relevant cultural, market and creative context is investigated.

Research can include:

  • Audience behaviour

  • Cultural references

  • Comparable projects

  • Category analysis

  • Competitor and landscape research

  • Niche discovery

  • Historical and contextual research

  • Visual and creative references

  • Emerging opportunities

The objective is not research for its own sake.

The objective is to identify information that changes or strengthens a creative decision.

04 — CONCEPTUALISE

The core idea is expanded.

Depending on the project this may involve:

  • Story development

  • Character development

  • World-building

  • Brand development

  • Creative systems

  • Naming and language

  • Editorial architecture

  • Product concepts

  • IP development

  • Experience concepts

Multiple routes may be developed and tested before one is selected.

05 — EXPLORE

Ideas are made visible.

We can rapidly generate:

  • Written concepts

  • Concept imagery

  • Character studies

  • Environments

  • Mood systems

  • Storyboards

  • Visual references

  • Audio references

  • Early animation or video tests

  • Prototype concepts

Modern creative technology is used here as a means of increasing the number of possibilities that can be explored before committing to production.

06 — REFINE

This is where the project becomes more precise.

We remove what does not belong.

We strengthen what does.

We challenge assumptions, resolve contradictions, refine the language and establish a coherent creative system.

07 — DIRECT

The final stage converts the thinking into a practical route forward.

We establish:

  • What needs to be produced

  • In what order

  • With which capabilities

  • Using which tools

  • Which work can be developed internally

  • Where specialist external talent is required

  • What the immediate next stage should be

DELIVERABLE

The engagement concludes with a bespoke Creative Direction Document.

Depending on the project, this may include:

  • Creative premise

  • Project positioning

  • Core proposition

  • Audience/context notes

  • Cultural research

  • Competitive or landscape analysis

  • Narrative structure

  • World-building framework

  • Character framework

  • Brand principles

  • Visual direction

  • Creative references

  • Generated visual concepts

  • Production recommendations

  • Technology recommendations

  • Development priorities

  • Specialist requirements

  • Project roadmap

  • Next-stage brief

Not every project requires every component.

The document is built around the project rather than against a fixed template.

WORKING FORMAT

Creative Direction is collaborative.

The project typically moves through a combination of:

Conversation → Research → Development → Review → Refinement → Direction

Meetings, voice notes, written material, references, working documents and generated material can all become part of the process.

The work can begin with very little.

A voice note is enough.

A notebook is enough.

A rough paragraph is enough.

A fully formed concept is enough.

The starting point is not the measure of the project.

TIME

Typically 2–4 weeks

The actual duration depends on the complexity and maturity of the idea.

A smaller project may move quickly.

A world, brand or significant intellectual property project may require a longer development period.

The engagement is scoped around the creative requirement rather than an arbitrary number of meetings.

TYPICAL ENGAGEMENT

A standard Creative Direction engagement includes:

  • Initial project consultation

  • Creative discovery

  • Research

  • Concept development

  • Iterative creative review

  • Directional refinement

  • Final Creative Direction Document

  • Recommended next-stage roadmap

OUTCOME

The project moves from:

“I have an idea.”

to:

“I know what this is, why it exists, what it needs and how it can be made.”

You leave with a creative blueprint that can be taken into production, development, funding, collaboration or further refinement.

INVESTMENT

From £795

Larger or more complex projects are individually scoped.